Over the weekend another release of FlashDevelop was announced. There were a few fixes, plus some new features:
* ActionScript/XML completion fixes
* Import statement auto-generation (new)
* ActionScript tree quick search (new)
* ActionScript tree display options (new)
* Improved search/replace dialogs
* Some general application fixes
* Improved colored printing
My favorite is the new auto-generation of import statements. For example, in your code if you were type the full path to a class such as mx.util.Delegate, the code would automatically change to just say Delegate and the import statement for mx.util.Delegate would be added to your class.
Looks like they’re getting close to an official 2.0 release, now if I can just get them to add some settings to point to my flex2 compiler so I can quickly work on some flex2 projects from within FlashDevelop. Currently I’ve just hacked the toolbar xml so that I have a new button which launches ant, which then just runs my build.xml file for the project I’m working on. I’d love to see an actual project type for flex2 and maybe a setting which points to the compiler just like the setting for mtasc.




I have created a plugin for FlashDevelop called FlashBuild which supports batch builds of Flash movies. I would be more than happy to refactor it so that it would also support AS3/Flex 2.0.
tangent
18 Apr 06 at 10:33 am
Great. I’m familiar with the project, I’ll take a look at it some more and get you some feedback on what some of the AS3/Flex2 needs would be.
Tim
18 Apr 06 at 10:39 am
Indeed, this release rocks. The import stuff is very cool.
Keith Peters
18 Apr 06 at 10:40 am
And did you see that the auto-generation of import statements supports wildcards? (try mx.util.*)
Looks like ANT support is now the #1 request… And while FlashBuild can be used for most automation tasks, ANT integration (using FlashBuild and/or projects) should be the next feature to add.
Philippe
18 Apr 06 at 11:20 am